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Big Foot Studios

Sound design and post production for film, TV, games, and interactive media.

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Foley RecordingSound DesignMusic CompositionAudio PostGame AudioVoice DirectionField RecordingMix & MasterInteractive AudioFilm ScoreFoley RecordingSound DesignMusic CompositionAudio PostGame AudioVoice DirectionField RecordingMix & MasterInteractive AudioFilm Score
What We Do

Our Services

01

Foley & ADR Recording

Footsteps, cloth, props, walla, and ADR — captured on our dedicated foley stage or on location with a fully portable rig.

02

Sound Design

Original sonic architectures for worlds that don't yet exist — from creature vocals to dystopian ambiences.

03

Audio Post-Production

Dialog, SFX, backgrounds, and foley editing through to final mix. Delivered broadcast-ready from our 7.4.1 Atmos suite — ProTools HDX, S4.

04

Game Audio Implementation

Adaptive music systems, reactive soundscapes, and middleware integration for immersive interactive worlds. Wwise, FMOD, Unreal, and Unity.

05

Custom Audio Development

Bespoke Unreal Engine plugins, audio middleware, and software solutions. If the tool doesn't exist, we build it.

Studio Tools
Available on Fab

Big Foot
Foley System

Unreal Engine Plugin · MetaSound Architecture

A fully modular Unreal Engine plugin for footstep and cloth sound playback. MetaSound-based with amplitude modulation, pitch variation, and a tag-driven architecture — automatic, zero code required.

View on Fab →

Key Features

MetaSound-BasedZero Code SetupGameplay TagsHeel / Toe Bone TraceOutfit Sound MappingWAV Filename MetadataPlug & Play TemplatesAmplitude ModulationPitch Variation

Bone TraceHeel + Toe contacts via trace asset — no manual triggers

Outfit SystemMap surface materials per outfit for seamless sound swapping

WAV ImportFilename-driven metadata: FOL+FS+… or FOL+CL+… format

The Studio

Legendary
by Design

Like the legend itself, great sound is felt before it's heard.

Big Foot Studios is a full-service post-production sound studio in Metro Vancouver, specialising in audio for film, TV, and video games. From the first footstep on the foley stage to the last frame of the final reel — we're in the details that make audiences feel things they can't explain.

Our facility houses dedicated foley stages, isolated recording booths, and a 7.4.1 Dolby Atmos mix room running ProTools HDX and an S4 console.

Work With Us →

Companies That Have Featured Our Work

NetflixBallistic MoonSIEApple TV+FoxPrime Video
EADisney+Guerrilla GamesHallmarkMGMNickelodeon
Santa Monica Studio
Wildflower StudiosThe Coalition
Selected Work

Credits

Horizon Forbidden West

Horizon Forbidden West

Game·2022
Horizon Forbidden West: Burning Shores

Horizon Forbidden West: Burning Shores

Game·2023
Until Dawn

Until Dawn

Game·2024
Alien: Rogue Incursion

Alien: Rogue Incursion

Game·2024
Alert: Missing Persons Unit

Alert: Missing Persons Unit

Series·2023
Under the Bridge

Under the Bridge

Series·2024
Murder in a Small Town

Murder in a Small Town

Series·2024
My Life with the Walter Boys

My Life with the Walter Boys

Series·2023
Sweet Magnolias

Sweet Magnolias

Series·2023
When Calls the Heart

When Calls the Heart

Series·2023
Barbarian and the Troll

Barbarian and the Troll

Series·2022
Zombies 3

Zombies 3

Series·2022
The Thicket

The Thicket

Film·2024
Festival of the Living Dead

Festival of the Living Dead

Film·2024
Zombies 4: Dawn of the Vampires

Zombies 4: Dawn of the Vampires

Film·2024
Deaner 89

Deaner 89

Film·2023
Under Wraps 2

Under Wraps 2

Film·2022
Under Wraps

Under Wraps

Film·2021
Every Breath You Take

Every Breath You Take

Film·2021
Friendship

Friendship

Film·2021
Sound Library

Studio Sounds,
Ready to Use

Browse All Libraries →

Every library is recorded and designed by the team behind Horizon Forbidden West, Until Dawn, and more. Studio-grade, commercially licensed, instantly downloadable.

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Let's Talk

Start a
Project

Tell us about your project. Whether you're in pre-production or post — we'll find the right sound for your story.

info@big-foot-studios.com